Hourly actions

From Terrepets
(Redirected from Hourly Actions)
Jump to: navigation, search

Hourly actions are randomized pet actions that take place every time the player runs house hours. For example, if the user's pets are hungry, they may consume a random edible item. Depending on how the player raises his pets, they may have different inclinations.

Professions are hourly actions that grant experience points for various different stats. The professions can be divided in 2 groups: collecting and crafting. In general, the more the pet attempts to practice a profession, the better he will become at it. The pet's equipped item has a major influence on the pet's decision on which profession to practice.

Hourly actions are documented in logs which can be accessed by clicking the notepad-40e62761a5211b3c953d67735ff063f7.png notepad icon next to the user's pet's level in the house.

Collecting professions

During a collecting profession, the pet finds resources directly from a location. The focus of the collecting professions is to gather food and materials which can be eaten and/or used for crafting professions. For example, a pet may gather a Green Leaf which can then either be eaten or used to craft a Leaf Charm Necklace.

There are 7 collecting professions in the game:

Master gatherer.png Gathering

Main article: Gathering

When gathering, the pet explores the outdoors looking for food, plants, and other natural resources.

Gathering trains a pet's Gathering (stat), Intelligence, Dexterity, Stamina, and Perception.

Master fisher.png Fishing

Main article: Fishing

When fishing, the pet explores water locations and attempts to pull interesting things from bodies of water.

Fishing trains the pet's Fishing (stat), Stealth, and Perception.

Master lumberjack.png Lumberjacking

Main article: Lumberjacking

When lumberjacking, the pet cuts trees and collects other stuff found in the woods.

Lumberjacking trains the pet's Lumberjacking (stat), Strength, Stamina, and Perception.

Master miner.png Mining

Main article: Mining

When mining, the pet digs for items and extracts minerals from the earth.

Mining trains the pet's Mining (stat), Strength, Stamina, and Perception.

Master thief.png Thieving

Main article: Thieving

When thieving, the pet attempts to sneakily perform petty thefts.

Thieving trains the pet's Thieving (stat), Stealth, Wits, and Perception.

Crafting professions

During a crafting profession, the pet uses one or more items to create a new item. A crafting profession often requires a variety of ingredients obtained from collecting actions, and this can make a crafting profession expensive to practice if the player's pets aren't collecting their own materials.

There are 2 different crafting professions in the game:

Master crafter.png Crafting

Main article: Crafting

When crafting, the pet uses materials in the house to create a new item.

Crafting trains the pet's Crafting (stat), Intelligence, Dexterity, and Perception.

Cooking

Main article: Cooking

When cooking, the pet uses ingredients in the house to create new edible items.

Cooking trains the pet's Cooking (stat) and Stamina.

Action log colours

When you look at a pet's action log, you'll find that different actions are written in different colours. The colours usually indicate the success of the hourly action.

Black

Black is used when the pet falls asleep, wakes up, or successfully finds something to eat in the house. These actions don't grant any experience points.

One hour was run.
Aglaea ate Apple, Apple.

Green

Green is used for a normal, succeeding action for all the available professions.

One hour was run.
Aglaea gathered in a calm meadow and found Sunflower Seeds.

Red

Red is used when an action fails due to low stats. When a red failure occurs, the pet will always attempt another random hourly action during the same hour. If the pet rolls a second failure, they won't get a third chance for an action.

Red is also used when a pet fails to find food to eat in the user's house. This always happens if there aren't any edible items in the house during the action.

One hour was run.
Aglaea went out to thieve but could not find anywhere to thieve.
Aglaea fished at an aquarium and found Minnow.

Blue

Blue is used when an action fails due to environmental reasons. The blue failure is unaffected by the pet's stats.

When a blue failure occurs during crafting professions, the pet will always attempt another random hourly action during the same hour. If the pet rolls a second failure, they won't get a third chance for an action.

One hour was run.
Aglaea gathered in a calm meadow but did not find anything.
One hour was run. Aglaea wanted to make Simple Fishing Rod but did not find enough materials. Aglaea gathered at a seaside cliff and found Feather.

Purple

Purple is used when a pet has gained enough experience points in a certain stat to level up.

Purple is also used when a pet masters a profession.

One hour was run.
Aglaea gathered in the Garden of the Hesperides and found Golden Apple, Orange, Long Bone.
Aglaea has become a Master Gatherer!
Aglaea leveled up in dexterity!

History

June 25, 2016‎:

  • Crafting actions can now fail due to low stats (red font).
  • New crafting action: cooking.